Sony shut down the servers for LittleBigPlanet 3 and LittleBigPlanet Vita because of a hacker who was using them to distribute malware.
DDOS is a type of attack, which means Distributed Denial-of-Service. It is a type of hack where hackers use multiple computers to flood the target’s server with so many requests that it cannot respond to any legitimate requests.
We previously covered the problems with the original LittleBigPlanet, a cutesy 2.5-D platformer that allows players to create their own levels and share them online — that is, until one particularly toxic hacker discovered a way to take control of the game’s error messages and use them to spread hateful messages. Readers will remember that this was the icing on the cake for the game’s online elements, which had previously been subjected to assaults that blocked online material as well as DDoS attacks due to a player’s dissatisfaction with the game’s direction.
Fast forward to yesterday, when the game’s Twitter account made a statement with both good and terrible news. The good news is that after months of downtime, the PS4 version of the game’s online capabilities and over 10 million player levels are finally available. The bad news is that the PS3 and PS Vita servers will be permanently disabled in order to “protect the LittleBigPlanet community and guarantee that [the game’s] online environment stays safe.” However, the game may still be played offline, and all DLC levels will function.
Folks, this is why we have the tag “can’t have good things.”
The LittleBigPlanet server and online services have been updated: pic.twitter.com/vUrvHcZvIs
September 13, 2021 — Sackboy: A Big Adventure | LittleBigPlanet (@LittleBigPlanet)
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