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Comic Book Reviews for This Week: 9/8/2021

  • James Gussie
  • September 8, 2021
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As I have noted previously, I have been reading a lot of comics lately. I recently picked up a graphic novel called This One Summer by Mariko Tamaki, which was pretty good. It’s about a young girl who is visiting her family on Long Island. The book follows her through various summer activities, which I think are things one might have done as a child. But it is also about the relationships she has with her parents, her brother, her friends, and even some adults. (So, there isn’t really anything I can say about it that hasn’t been said already.)

In the year 2021, a new comic book -Here Comes the Spider-Man- was released by the world’s largest publisher -Marvel-. The book was a hit, and it had a great story with a great start – a fairly good finish, and a fairly good ending.

It’s that time of week again, when I share with you my favorite comic book reviews that I’ve read over the last seven days. This week, I read three books, but I read one of the books twice because the first time I read it, I didn’t like it. I also skipped reading two other books this week.

This week’s comic book reviews are here! Almost everything that was published today has been read and reviewed by the team. It isn’t exhaustive, but it covers almost everything from DC and Marvel, as well as major titles from Image, Boom, IDW, Scout, Aftershock, and other publishers.

Longform individual evaluations for major problems are usually complemented in part by the review blurbs included below. Black Manta #1, Ka-Zar: Lord of the Savage Land #1, and Mazebook #1 are among the titles released this week.

In case you were wondering, our ratings are straightforward: we assign a single number out of five; that’s all! If you’d like to see our past reviews, you can find them all here.

DC #1

In broad strokes, Batman #112 is a bejeweled version of Batman: Fear State: Alpha #1 from last week. The issue revisits the same ground: Simon Saint’s strange obsession with the Magistrate and his plan to save Gotham, how his plan isn’t going so well thanks to the Scarecrow, and how he now has to bring in Peacekeeperr-01, as well as all the moving parts of the Bat Family, including Batman finally reuniting with them after being messed with by Scarecrow. The only real difference is that Tynion has Saint monologuing (via an extended television promo) while dressed as a bootleg Steve Jobs (which is actually pretty good art on Jiminez’s part), but nothing really moves forward unless you consider the introduction of another absolutely ridiculous plot device character, Peacekeeper-X. Like so much else in recent arcs, Batman #112 seems like a reheated version of what we’ve seen before. At the very least, Tynion is reusing his own homework this time. Nicole Drum is a writer.

2 out of 5 stars

Every issue of Batman/Catwoman has become worse than the one before it, but this week’s Batman/Catwoman #7 is especially bad. Liam Sharp’s art does little to help Tom King’s already disjointed and disjointed narrative, particularly because the whole first half of the issue is devoted to a Bat/Cat sex scene that serves no purpose other than to remind readers that Batman and Catwoman actually have a relationship. And, speaking of Catwoman, it’s becoming more apparent that King has no clue how to write her as the book progresses. Helena, for example. Or, for that matter, any of the characters. What’s left is a tangled mix of storylines that seem to be presenting a very mediocre story: Joker was extremely terrible, and Batman didn’t do anything about it, so Catwoman did since, after all, she was probably always poisonous. One would have anticipated for something intriguing to happen in the second half of this series. That isn’t the case, unfortunately. Nicole Drum is a writer.

1 out of 5 stars

Black Manta is definitely not at the top of most people’s minds when it comes to comic book villains, which is sad. Black Manta, the assassin and pirate, is an intriguing figure as one of Aquaman’s most important and deadly adversaries. As a result, the character is getting his own limited series, written by Chuck Brown and illustrated by Valentine De Landro, with colors by Marissa Louise and lettering by Clayton Cowles, giving fans a chance to really get into it. While Black Manta #1 has some fascinating concepts and an intriguing overall premise, the first issue has a lot of moving pieces that don’t give readers enough background to warm up to the mystery that this narrative is setting up. Nicole Drum is a writer.

2.5 out of 5 stars

Blue & Gold continues to throw misfortune upon Blue Beetle, who is battling to manage Kord Industries while while trying to keep his closest buddy alive. Blue Beetle is a Spider-Man-like figure when he’s at his finest, a street-level character who depends on his wits to rescue the day. Kord is a guy who knows he’s in over his head but continues trying regardless, as writer Dan Jurgens brilliantly depicts. Meanwhile, Booster is a master hustler who adds to Kord’s suffering, but he still has his heart in the right place… kind of. This comic is full of typical Blue & Gold antics and is still a lot of fun to read. — Hoffer, Christian

4 out of 5 stars

Things are only getting worse for Jess, who is being pushed by otherworldly forces to turn on even her closest friends, leading to some terrible encounters. What works so well in this issue is the notion that someone struggling with their identity (particularly in the less tolerant ’80s) may feel cursed just for being themselves. Jess has no one to turn to, no one who believes in her, and she even thinks that a part of herself is being devoured by darkness. Even without the preceding three issues, this episode achieves the ideal mix of real-world and otherworldly dangers, resulting in a tense experience. Furthermore, the backup story sheds insight on one of The Conjuring universe’s most famous items, thus elevating this issue to a must-read tale for fans of the horror series, who have just enough time to catch up before the last issue is revealed. Cavanaugh, Patrick

5 out of 5 stars

Crush & Lobo continues to be the year’s unexpected pleasure. It was difficult to predict what to anticipate since I had no personal attachment to either character. It turns out to be a lovely and entertaining series with themes of identity and what we receive from our parents. Crush is forced to live Lobo’s life as she takes his place in the prison system in this fourth issue (the story includes a few jabs at the inherent inhumanity and callousness of such systems as well). Crush regaining her identity is central to Mariko Tamaki’s story, which is wonderfully symbolized by Amancay Nahuelpan’s name-shaped window. Tamra Bonvillain’s breathtakingly bright, neon-tinged colors, meanwhile, inject the book with barely-contained intensity and serve as a unique visual identity. I wasn’t expecting this book, but I’m happy I’m here now. Jamie Lovett’s quote

4.5 out of 5 stars

Jessica Cruz is a fan favorite as a Green Lantern, but she may well become an even greater fan as a Yellow Lantern, and yeah, I never thought I’d say that, but here we are. The Green Lantern 2021 Annual is all due to writer Ryan Cady, illustrators Sami Basri and Tom Derenick, colorist Hi-Fi, and letterer Rob Leigh, who are all responsible for this week’s issue. The narrative continues up where the short story left off, with Cruz defending a safe station on her own against Sinestro’s Fear Corps, and we now learn how she came to be a Yellow Lantern and save Keli’s life. Look no further if you ever questioned Jessica’s badassery, as she not only holds her own in every Sinestro scenario, but also enables readers to understand the power of fear and how it can be used in a totally other manner. It also never seems like she’s being used, but you realize that Sinestro has his own motivations. When Cruz is fighting Lyssa Drak, Basri and Hi-Fi come through big time, and Drak has never looked cooler or more dangerous. Positive, I’m not going to lie, I’m always in favor of Hal Jordan being checked, so that’s always a plus. I would read this as part of a continuing series without hesitation, but as an annual, it is an absolute must for any Corps fan. Matthew Aguilar (Matthew Aguilar)

4.5 out of 5 stars

Green Lantern has greatly extended the universe of the series, which is saying a lot when dealing with a cosmic force like the Corps. Some old characteristics reappear in Green Lantern #6, but they’ve been delightfully twisted into something new and unknown. Writer Geoffrey Thorne, illustrator Marco Santucci, and colorist Mike Atiyeh once again demonstrate why Jo is so well respected as a detective, but they also emphasize her passion for leadership and character assessment throughout, including a showdown with Sinestro that fans will like. Despite evaluating Sinestro’s character directly in front of his face, her confidence, strength, and wit show through, facing him as an equal and gaining a respect that few others have ever earned. I can’t wait to see more of their interactions, but things are just as interesting on the other side of the universe, as John Stewart, Salaak, and the remaining Lanterns travel to save an old friend. The grander mythology this side of the story ties into adds new elements to the mix that shake up expectations and keep the reader guessing. Artist Tom Raney steps in and delivers a sense of urgency and direness that helps propel the narrative forward, and the grander mythology this side of the story ties into adds new elements to the mix that shake up expectations and keep the reader guessing. Green Lantern has really found its stride, and even without the rings, it’s one of DC’s finest comics. Matthew Aguilar (Matthew Aguilar)

4 out of 5 stars

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DC #2

Comic Reviews - Black Manta #1(Photo courtesy of DC Entertainment)

This last issue of Infinite Frontier made me want to shout from the rooftops, no exaggeration. As the battle against Darkseid heats up, the truth about DC’s omniverse is revealed, and the new status quo demonstrates that DC Comics will never be the same again. Joshua Williamson achieves a rare accomplishment with this event title: it sets a huge amount of foundation for future tales while still providing entertaining, significant beats or narrative changes for every member of its diverse cast. With numerous moments that are really beautiful to look at, Xermanico’s art and Romulo Fajardo Jr.’s colors are a fantastic complement to the event’s maximalism. Infinite Frontier has repeatedly shown itself to be the most unashamedly ambitious, essential comic DC is currently publishing, both in terms of concept and execution—and with this conclusion, that couldn’t be clearer. Jenna Anderson says:

5 out of 5 stars

The Justice League’s “United Order” storyline has been a mixed bag, and “United Order Part Four” in Justice League #67 is no exception. Although artist Phil Hester and colorist Hi-Fi create some huge action scenes, the United Order’s introductions disrupt the flow and, regrettably, do not seem to further endear the organization to the reader. They don’t appear very fascinating at the time, and the story’s villain isn’t really compelling either. However, things start to alter about the halfway point when Brian arrives. More interesting issues are introduced by Michael Bendis, including how to deal with Synmar, who should make that decision, and what seems to be a dividing line between the League and the United Order. It seems that in order to get here, we had to pass through there, and if this is where the road leads, I’ll be OK with it. The highlight of the issue, though, is Ram V, Sumit Kumar, Romulo Fajardo Jr., and Rob Leigh’s “Call of The Darkworld,” which knocks this fantasy fight beneath the sea out of the park. The fight between Constantine and Merlin is full of flair and color, and the battle in Atlantis is packed with stunning action that Aquaman fans will enjoy. Then the final page appears, and you can’t wait for the next issue to arrive. Matthew Aguilar (Matthew Aguilar)

4 out of 5 stars

If you thought the previous two issues of Justice League Infinity were “out there,” get ready for issue #3, which is a rollercoaster ride like no other. This title, which pays tribute to classic animated programs, is chock-full of DC Multiversal deliciousness, and the storyline is excellent. When it comes to introducing something like the multiversal, you either have to know your science or not take yourself seriously at all, and it seems like Infinity is taking the latter path. By no means is this a criticism; in fact, this book is probably better for it. It’s the ideal mishmash of a wacky storyline and animation-inspired artwork that’s beginning to turn into something really remarkable. Adam Barnhardt’s remark

4 out of 5 stars

The fourth issue focuses on David, the group’s comic and ostensibly least serious member. Tynion skillfully exposes a three-dimensional human person trapped in the stereotype-career given at the outset, as he has in every previous issue. As he avoids the most apparent assumptions, David’s ability to push limits and find comedy proves to be a key talent in this context. The way Tynion and Martinez Bueno take readers through his experience and reasoning is really remarkable. The circumstances of this apocalyptic retreat are clarified in the last few chapters, but every revelation is addressed earlier, and observant readers will see how David is solving the riddle in his own unique way. David and those with whom he interacts gain more depth with each stage of the trip. Facial emotions are so distinct and accentuated with color in such a way that they may change the tone of each space and group of inhabitants. It’s a very immersive experience in terms of character and location, which just adds to the intrigue around this dark and twisted mystery. I’m eagerly anticipating the arrival of The Nice House On The Lake #5. — Magnett, Chase

4.5 out of 5 stars

Suicide Squad #7 may or may not meet your expectations, and it all depends on whether or not you like Ambush Bug. If you like Bug’s quips and comics humor that breaks the fourth wall, you’ll probably enjoy this issue a lot, but his presence was a little too much for me, since I prefer to have the charming Culebra handle most of the comedy (because she is amazing). Although writer Robbie Thompson continues to find interesting nuggets of character for Match, Bloodsport, and Nocturna, Bug leaves a bit less real estate for Culebra to work with. Waller’s act is starting to wear thin, but Thompson smartly pivots the narrative to something totally new to spice things up, going to the supernatural and delivering a plot surprise that re-energized me for what’s to come. Meanwhile, throughout the issue, Eduardo Pansica, Julio Ferreira, and Marcelo Maiolo are on their A-game, and the battle scenes are as over-the-top and violent as you’d expect. Suicide Squad is on the correct track and causing a stir at the right moment, and I’m all in. Matthew Aguilar (Matthew Aguilar)

3.5 out of 5 stars

Suicide Squad 2021 Annual, unlike some of DC Comics’ previous late summer annuals, adds a lot to the history of this new series, redefining a handful of characters and the scale of the war in which they are all involved. Each change adds to Superboy’s depth and provides some interesting action for Rick Flag. For those who are already engaged in the series, they are compelling hooks. Their delivery, on the other hand, is quite ordinary. Even having several art teams, the artwork is consistent, but an overreliance on splashes leads in a lot of large panels with little effect, making the Annual seem like a bloated single issue. Most of the new Squad members are still trying to establish personalities that sing a second note, thus action beats and discussions along the way provide nothing of interest apart from narrative twists. These teams and their complex configurations have a lot of potential, but they’re still missing a spark of inspiration. — Magnett, Chase

3 out of 5 stars

The sequel to Suicide Squad: Get Joker! has a number of great moments. Despite the fact that Joker is an overhyped figure in the story—his arrival produces a stressful moment in which many characters are able to make intriguing choices—his appearance generates a tension sequence in which several characters are able to make fascinating judgments. Even though many lack any traits beyond that initial shine, every member of this Squad accepts their position as unredeemed degenerates. Maleev’s portrayal of some minor changes in the action before it erupts is especially fascinating. However, similar to issue #1, a large number of pages are spent reestablishing the concept before a dramatic turn of events in the last ten pages. It’s repetitive in a manner that makes the deaths predictable, and the wordplay throughout the first 75 percent of the narrative reads like filler. Get Joker! is a mixed bag with a few standout moments. — Magnett, Chase

2.5 out of 5 stars

In The Swamp Thing #7, we learn precisely what brought Levi to his cursed condition as he is pursued by poisonous Suicide Squad members through the jungles of Kaziranga. Although Levi’s tale has sad aspects, there is little compassion for Levi’s own choices, which include repeated betrayals of his family and lineage. The Swamp Thing has concentrated on the faults of capitalism as it has probed systems and ideologies, but Levi’s self-importance and preoccupation with knowing what’s best for others provides a strong criticism of liberalism. In the middle of memories and battles, the faults and duties are clearly stated, never sacrificing momentum or thrill to narrative exposition. Only here does the pace halt as members of the Squad creep through the forest one by one to confront Levi. While the last splash provides a fantastic cliffhanger, it also seems long overdue after two issues of jungle meetings between these two creatures. The concepts and pictures, on the other hand, are clear and enjoyable to see expressed over each page. — Magnett, Chase

4 out of 5 stars

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Marvel #1

This week, The Amazing Spider-Man continues with issue #73, and its complex revelation adds a twist to Kindred’s lengthy story. MJ is taken for a trip as a visage from the dead appears in front of her as Norman comes to grips with his family’s greatest secret yet. And who knows what bombshells will be revealed next as Spider-Man approaches his rendezvous location. Megan Peters is a writer.

3 out of 5 stars

Due to Jeffrey Cruz’s frameless artwork and milky coloring, Avengers Tech-On #2 begins with a combat scene that is almost incomprehensible. For a novel about armored Avengers fighting sentai monsters, a precise and energetic battle is a must. It seems to be two viscous liquids swirling together in this image. In the case of the armored Avengers, these Iron Man-designed outfits seem to be redundant in that they merely restore the abilities that these heroes lost in the previous issue. What’s the purpose of the concept if we’re just turning the Avengers into iron-clad superheroes with rocket boots? Iron Man, channeling some Marvel vs. Capcom enthusiasm to shout out his big gun assault, has the greatest moment, which is ironic. It’s not enough to keep the problem and its useless discourse from becoming yet another meaningless exercise in repetition. The Civil War-like conflict between Captain America’s moralistic preening and Iron Man’s practicality is particularly aggravating, especially given that Iron Man is the only superhero who is still completely functioning. Instead of attempting to cram as many Avengers into the book as possible, readers will question whether it would have been wiser to concentrate exclusively on Iron Man, the character most suited to mech vs. monster combat. Jamie Lovett’s quote

1.5 out of 5 stars

The newest issue of Champions continues the series’ flight pattern by delving into the “Teenage Superhero Registration Law,” although this seemed like a subplot that had already been dropped previously in the series. Kamala’s acts may seem admirable, but they are hollow in the context of a legislation that was enacted as fast as it was repealed. Lore and Vecchio succeed at character moments shared between the young heroes, as well as the dynamic artwork required to record the adolescent heroes’ exploits, but the story is hindered by an arc that drags it down. I’m hoping for a reboot of the series in the near future. Valentine, Evan

2 out of 5 stars

This issue, as Conan’s 300th legacy issue at Marvel Comics, had the opportunity to convey a broad range of tales about the beloved Cimmerian—and it mostly succeeded. Four anthology-style stories for Conan are presented in this issue, some of which bridge the gap between the series’ previous arc and what follows next, and others of which are essentially stand-alone tales. The bulk of the tales seem like somewhat different versions of the same method to tell a Conan story, despite the very diverse locations and circumstances. While reader choice will mostly determine preferred tales, both Jim Zub’s “Until Our Stories End” and Dan Slott and Marcos Martin’s “Night of Oblivion” seem like unexpected standouts. This issue not only proves Conan’s staying power in the Marvel world, but it also makes the strongest case yet for him to have his own anthology series. — Jenna Anderson is a model and actress.

4 out of 5 stars

Daredevil’s last chapter approaches, and the numerous narrative threads weaved over the previous several years are tangled into a tight knot. Individual character storylines create an engrossing potpourri as everyone from Matthew Murdock to Detective North, Elektra to Typhoid Mary is forced to make very tough choices. All of this is shown as a jail riot, complete with lots of dramatic moments, indicating that the impending confrontation with Bullseye will be must-see action comics material. However, as the tale nears its conclusion, the limits of this Daredevil run become apparent. What has pushed Daredevil and North so far and put the world in such turmoil is apparent in their confrontation, but facing the enormous systemic justice of the American carceral state leaves both men searching for solutions. Daredevil seems to be completely insane, and Cole has no logical explanations for the brutality and injustice he witnesses. There is no satisfactory solution other than revolution—as shown by the (justifiable) fire and bloodshed at Rykers—but the genre limitations prevent this. It’s unknown how this story will end, but it’s apparent that superheroes incarcerating petty criminals and drug traffickers will continue to be important to Daredevil and its spinoff shows in the future. Regardless of how fascinating it was to see these important problems handled in the final pages of Daredevil, it seems that this is the series’ biggest flaw, since it is eventually unable to face its own core dilemmas in a meaningful way. — Magnett, Chase

4 out of 5 stars

It’s time to go meta again, because Deadpool: Black, White, and Blood #2 is out, and the mercenary with a mouth manages to deliver twice in a row. “Purple Craze,” by David & Maria Lapham, Pete Woods, and Joe Sabino, is my favorite story in the issue because it not only shows how lethal Zebediah Killgrave can be, but it also shows Wade’s more gentle side in a small but meaningful way, and the art style perfectly complements the black, white, and red color scheme. Then there’s Karla Pacheco, Leonard Kirk, Rachelle Rosenberg, and Sabino’s “Deadpool Party,” and if you’re looking for classic Deadpool, you’ve arrived to the right spot. A Wade Gambit team-up is always worth applauding, and watching Wade try a cajun accent is exactly what you’d anticipate in the greatest manner. Finally, we have Daniel Warren Johnson and Sabino’s “Pool Of Death???,” which is a wonderful complement to the previous two tales and provides something totally new. Deadpool is reflective, but not in a forced manner. Wade’s relationship with Warren Johnson, the story’s writer, is endearing, and the story’s concept enables us to witness over-the-top events without making them the story’s focus. Yes, I’ll always support a Dazzler tale, but it’s the story’s conclusion that made me grin the most, and this is a Deadpool trilogy that delivers on every level. Matthew Aguilar (Matthew Aguilar)

4.5 out of 5 stars

With an array of beautifully drawn spreads showcasing cosmic action accentuated by a panorama of strong colors, Defenders #2 delivers on all of the excitement its predecessor promised. It fulfills expectations and provides lots of pyrotechnics, but it gives little room for this new band of Defenders to express themselves, given the backdrop and lore-laden personalities on show. Doctor Strange, Silver Surfer, and the Masked Raider are all so preoccupied with explaining their situations (as cleanly as they can) that there’s no room for characterisation beyond one-liners, much alone for viewers to remember Harpy or Nebula are also on board. To that end, Defenders is becoming a balancing act, and here it defers to build Ewing’s complex cosmic mythology, which has never looked better than it does now. This comes at the expense of people and even any feeling of suspense, as this journey into Marvel’s distant past is mostly concerned with the “what.” — Magnett, Chase

4 out of 5 stars

Excalibur #23 focuses on the series’ mythology, including a cameo appearance by Doctor Doom, who dictates the conditions of an Otherworld tour. Readers who have fallen behind in the series or who want to catch up will be delighted to find a plethora of characters, locations, and hostile entities nicely described in these pages. They speak to the possibility wrung from both the current “Reign of X” status quo and decades of previous Excalibur tales taken together. Even without any significant action scenes or even a single panel displaying their still outstanding design, the arrival of Furies provides for a great case in point, since the superpowered automatons speak to an abundance of potential. The vast stakes and complex aspects of mythology spanning from Arthurian stories to contemporary, reality-bending sci-fi narratives make what’s on the page seldom measure up to its own promise, but the promise remains immensely intriguing. Even when most of the execution falls short, it’s difficult to look away. — Magnett, Chase

3 out of 5 stars

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Marvel #2

Comic Reviews - Ka-Zar Lord of the Savage Land #1(Image courtesy of Marvel Entertainment)

At the very least, Extreme Carnage: Toxin #1 is the first issue in the “Extreme Carnage” event to attempt character development. While Bren Waters, Toxin’s newest host, may be a mash-up of adolescent superhero clichés, his terrible relationship with a violent father serves as a clear link to his symbiote partner and the narrative at hand. It elevates Toxin to a heroic posture and enables the exposition (re)delivery to be interpreted as more than just narrative. The Hive’s mental fight also allows for some intriguing demonstrations of the symbiotes’ variable shapes, which elevates it beyond another typical slaughter. In the end, this issue is only a way to introduce another character into a slow-moving plot, but it has enough personality to be the finest Extreme Carnage edition yet. — Magnett, Chase

2.5 out of 5 stars

When reviewing a first comic, it seems like a cop-out to suggest “wait a couple more issues to see where this goes.” Every issue of a comic book builds on the previous one. However, there are certain programs that show off their brilliance right away. Others just need a few pages to persuade you to avoid them. Lord of the Savage Land does not fall under any of these categories. It’s a good tale with some excellent artwork, but it doesn’t really stick with you after you put it down. Isn’t that such a terrible thing? Ridgely, Charlie

3 out of 5 stars

Everything is building up to these next two issues of Savage Avengers after a run that has lasted over two years. In fact, issue #24 jumps straight into the action, immersing readers in a dark dystopian future that is all too appropriate for the setting of this novel. This title, like past arcs, does not guarantee the happiest of endings, as the opening few pages of this book demonstrate. After spending so much time establishing Kulan Gath as the ultimate, unkillable villain, Duggan and his team stick to their guns and ensure the sorcerer triumphs—big time. This issue is gloomy, bleak, and as ruthless as the title suggests. Adam Barnhardt’s remark

4 out of 5 stars

Shang-current Chi’s run continues to impress me much. Each issue offers its own fascinating and entertaining tale, while the broader plot unfolds in bits each week. I’m still a big fan of how all of the other Marvel characters are included. The Fantastic Four are weaved into the narrative in yet another wonderful manner this time. Shang-continued Chi’s interaction with these characters makes him feel more important in the Marvel world than he has before. If you like The Legend of the Ten Rings and want to learn more about Shang-Chi, this current series is a wonderful place to start. Logan Moore’s quote

4.5 out of 5 stars

Aphra, Sana, Lucky, and Crae eventually meet aboard the Crimson Dawn’s ship after a series of issues in which their story was divided between several characters, forcing them to temporarily join in the hopes of any of them leaving alive. Aphra, like the other dangerous characters aboard the ship, isn’t simply interested in leaving “alive,” but she has her sights set on a prize. Given how long Doctor Aphra has spent dividing its time among different groups of people, it’s a pleasure to see them all come together to form a much more coherent story, even though this union has just recently occurred and no one knows where it will go. We also get a peek of how Crimson Dawn and Qi’ra come into the picture, which adds to the importance of Aphra’s involvement in the “War of the Bounty Hunters” in the first place. Even though this episode barely manages to keep the reader engaged, the promise of a more interesting narrative is welcome. Cavanaugh, Patrick

3 out of 5 stars

Star Wars fans have watched a number of favorite characters collide in the hopes of capturing Han Solo throughout most of War of the Bounty Hunters, with this penultimate issue finally bringing all of the main actors together for a voyage that lays the scene for a potentially dramatic showdown. The story’s thrust shifts from one group of people to the next, giving each one similar weight in the broader plot to highlight how near they all are to obtaining Solo. While there is some wheel-spinning and fan service when it comes to seeing iconic characters unite, the final pages leave us scratching our heads over how this exciting storyline could wrap up and, most importantly, what the future holds for Qi’ra, who earns some exciting teases about her connection to i. Cavanaugh, Patrick

4 out of 5 stars

In X-Force #23 – a comic that revels in unclear power relations – tensions rise between Krakoa’s black ops organization, the mutants of Russia, and the enigmatic XENO. It’s obvious that each group has its own goals, and none of them (save maybe XENO) are completely united. This is shown in two situations, with readers getting a glimpse behind Russia’s new anti-mutant Iron Curtain as well as inside Beast’s mind. Both of these scenes have a good combination of action and mystery, but they don’t build much suspense since they re-establish dynamics readers are already acquainted with while adding some new information. Beast’s growing gloom as he transitions from subtext to text provides no more clarity to his point of view or philosophy. In a same vein, showing XENO as a single big fish in a pond full of others doesn’t explain how this will affect the broader dynamics of X-Force as the series progresses. With so many important concepts still growing from the first issues, there is obviously a big plan, yet little touches aren’t enough to define a vision, and X-Force #23 is a stand-alone issue. — Magnett, Chase

3 out of 5 stars

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#1 Other Publishers

Because it seems that licensing The Warriors was too costly, the year “1979” has been added to the end of this title. The crossover between two cult films serves as a reminder to readers why they should see either at home. The obvious parallels to The Warriors rapidly create a landscape, but one that isn’t very compelling. The roaming gangs are readily recognized, yet their individuals have almost as much individuality as the Deadites they are up against. The adversaries, gang members brandishing Necronomicons, seem uninterested in action, since every person they come across devolves into a jumble of drab brown lines and skeleton forms. Even Ash’s entrance provides nothing in the way of action or comedy, with quips that barely qualify as first-draft material and action scenes that fail to convey a narrative. Army of Darkness 1979 is never overtly unpleasant, but it is always boring from beginning to end, with no positive features to be found. — Magnett, Chase

1.5 out of 5 stars

The artwork of Marco Perugini features beautiful sword and pistol battles, with simple backdrops that emphasize the action with wide motion lines and well defined forms. This makes the first few pages of Black Cotton #2 very thrilling, but when the same approach is used to many conversations throughout the remainder of the book, it falls short. Figures are often obscured in a way that is indistinguishable from thumbnails, which intentionally detracts from the substance of these discussions. The story’s powerful ideas shift in emphasis, with some assertions seeming more like a thesis and others giving life to its characters. However, with an universe that isn’t well defined in the artwork and people whose looks clash during their interactions, it’s impossible to give a fair interpretation to sometimes perplexing presentations. — Magnett, Chase

2 out of 5 stars

Dancing With Dragons, Scout Comics’ newest crime noir thriller, has the makings of an intriguing tale, particularly with artist Luca Casalanguida successfully capturing the intensity and grit needed for a story like this. In its first issue, Connor O’Sullivan finds himself in a tale of intrigue involving stealing money from the wrong people, but things move a little too quickly before establishing its characters. Nonetheless, I’m curious to see whether future issues find their feet and extend their wings. Valentine, Evan

3 out of 5 stars

The penultimate arc of Deadly Class concludes with a lot of navel-gazing and moralizing by Marcus, set against a backdrop of violence and fundamental unfairness, with some truly creative panel layouts and visceral, sometimes disturbing images from Wes Craig, much like the series began: with a lot of navel-gazing and moralizing by Marcus, set against a backdrop of violence and fundamental unfairness. We eventually learn what occurred on his last night at Kings Dominion, and it perfectly explains why things are the way they are decades later when he sees Saya again. Burlingame, Russ

4.5 out of 5 stars

Elvira Meets Vincent Price is the sort of series that throws everything against the wall—but just enough of it sticks to make the series entertaining. Before catapulting their travels into a dark new area, this issue delves into how Vincent Price is linked to the ancient Egyptian prophesy that has been plaguing both of the horror legends. While not every joke hits, towards the conclusion of the issue, the pair’s chemistry is undoubtedly entertaining, and the mystery and stakes of what they’re pursuing around the world are ridiculous enough. Whether it the huge otherworldly creatures or Elvira and Vincent driving down the street, Juan Samu’s work perfectly complements that outlandishness. This horror comic is turning out to be a must-read for fans of the genre. Jenna Anderson says:


3.5 out of 5 stars

The last issue of Eve had a lot of territory to cover (both physically and metaphorically), and it mostly succeeded. The narrative of this issue hits almost every anticipated beat in terms of Eve, those in her circle, and the destiny of their post-apocalyptic world, but there’s a case to be made that it does so a little too succinctly. Nonetheless, the emotional heart of Victor LaValle’s story is palpable, making even the most corny or hamfisted moments seem very real. Jo Mi-art Gyeong’s is a contradictory aspect of the proceedings, well-executed at times yet difficult to decipher at others. Nonetheless, this last issue demonstrates that Eve has been an emotional and delightful miniseries on a personal as well as a global scale, and that is something to be proud of. Jenna Anderson says:


3 out of 5 stars

Despite the fact that it has been a while, Excellence hasn’t lost a stride, since Excellence #11 is just as thought-provoking and intriguing as ever. Brandon Thomas continues to examine Spencer and Raymond’s tumultuous relationship, but he also sheds some insight on Raymond’s complex connection with not just his family but also the Aegis as a whole. Thomas adds another another complicated and endlessly interesting character into the mix, which dramatically expands the narrative, while artist Khary Randolph and colorist Emilio Lopez provide bright colors and a beautifully emotive ensemble once again. Excellence has always lived up to its name, but its ability to continually uncover fresh depth and complexity from its cast while keeping you guessing is really remarkable, and it isn’t ready to relinquish its throne just yet. Matthew Aguilar (Matthew Aguilar)

5 out of 5 stars

Endings offer some clarity, and Helm Greycastle’s conclusion has a more cohesive narrative in that it ends in a clear stance. As many discoveries and events discovered in the climax land with a thud, the usefulness of this knowledge is questionable. This is due in part to a lack of clarity on the underlying idea, which is further exacerbated by the cliffhanger on the last page. Characters speak plainly about their motivations and emotions, with only odd accents providing inflection. The historical changes are undercut, and the magical aspects seem insignificant when compared to them. In the wild imaginings of a roleplay session, this odd combination may be a lot of fun, but it never seemed to connect in comics. — Magnett, Chase

2 out of 5 stars

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#2 Other Publishers

The reason for KISS being abducted by an evil scientist is revealed, providing greater understanding into why this tale has any connection to the band at all, rather than just being a fiction with the characters thrown in at random. Although this explanation isn’t very creative, it does provide for a somewhat more interesting tale for die-hard KISS fans, even if it won’t appeal to more casual readers. Apart from the obvious concept, what’s particularly aggravating is that the art continues to be basic outside of character designs, with a lot of panels being greyed-out or with just rudimentary items in the backdrop, exacerbating a sense of carelessness with the whole effort. The campiness, on the other hand, is endearing, saving the book from being a flop. Cavanaugh, Patrick

3 out of 5 stars

The first issue of Last Flight Out is out this week, and it’s a crazy trip. As the last flight from Earth approaches, humanity must decide its destiny. When the flight’s captain embarks on a quest to locate their daughter, tensions rise as beliefs and privileges collide. So, if you’re looking for a decent post-apocalyptic story, this is one to check out right now! Megan Peters is a writer.

4 out of 5 stars

Little Guardians begins with issue one this week, and fans of Avatar: The Last Airbender will be ecstatic. Subira is drowning under chores and gender conventions, but things in her village are about to become interesting due to a new face. And, as a major festival approaches, it seems like things are going to change in this quaint hamlet. Megan Peters is a writer.

4 out of 5 stars

Readers learn about Max and Ford’s past together thanks to a convenient flashback, and although it doesn’t exactly explain why people are changing into terrible monsters, it does explain why Ford believes this “plague” has come and why Max is trying to stop him. Part of what makes Locust so fascinating is its lack of exposition and how it allows the story’s simplicity to keep the viewer interested, despite the fact that the history lesson about the key characters isn’t completely new. Given how many stories of the apocalypse have been told in a number of media, it’s tough to create a fresh route, yet Locust distinguishes apart from its contemporaries just by being a well-crafted nightmare, given how basic and reductive other experiences wind up seeming. Furthermore, the novel manages to surprise readers with a revelation on the last page that pushes the savagery to new heights with no remorse. Cavanaugh, Patrick

4 out of 5 stars

In Mamo #3, there’s a nagging feeling of dread as Jo and Orla try to locate Orla’s grandmother’s bones and repair some of the havoc she’s left in her wake. As the Mamo universe grows, we discover that Jo is a bit more sensitive to magic than previously thought, while Jo unwillingly goes about her job as the witch of Haresden (even though she hasn’t formally accepted that title). Sas Milledge keeps weaving a wonderfully unusual sort of magical story, one that’s both fascinating and based on a more subtle and less showy aesthetic than we typically see in comics. Mamo is a fun witchy comic that’s ideal for the approaching Halloween season. — Hoffer, Christian

5 out of 5 stars

Another problem has passed, and a new origin has been revealed. Masters of the Universe: Revelation may seem insignificant at times, since it spends more time deviating from a core storyline than anything else. Three issues in, and it’s done a great amount of world-building; the problem is that the world-building is predicated on little to no narrative. This, however shaky, is a definite link between two Masters of the Universe episodes that aired decades apart. Adam Barnhardt’s remark

2.5 out of 5 stars

Jeff Lemire is unmistakably Jeff Lemire in Mazebook. It has all of the characteristics of a comic written by this writer, yet it still manages to break the mold and stand distinct from any of Lemire’s previous creator-owned works. Despite having a double-sized premiere, the story proceeds at a snail’s pace yet never becomes tedious. Mazebook #1 is one of Lemire’s simplest books to read, thanks to smart design work and ground-breaking panel layouts, but you’ll want to re-read it right away to attempt to solve the riddle for yourself. Adam Barnhardt’s remark

4 out of 5 stars

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#3: Other Publishers

The Me You Love in the Dark began with a stunning, minimalist, personal issue that not only established the tone for a darker tale, but also had a profoundly human aspect to it that allowed the reader to easily identify with it. This week, Ro continues to get to know this dark creature in the house she’s renting, and although there’s not much in the way of major action—the issue is mainly centered on that introduction, that hesitant getting to know one another of it all—a there’s depth to things. The mere economy of words is what makes this work. Skottie Young reduces the speech to a bare minimum, relying mostly on Jorge Corona’s sprawling artwork to convey the story. The colors of Jean-François Beaulieu are equally important, and the outcome is another mesmerizing, gorgeous issue. There’s a sliver of darkness under the surface, but the issue is so well-crafted that the reader, like Ro, will be easily pulled in. Nicole Drum is a writer.

5 out of 5 stars

There were lots of questions that needed to be answered after last issue’s big revelation, and those seeking for answers in Mighty Morphin #11 will get one or two, but maybe not as many as you hoped for. That said, what is here is fascinating, and Ryan Parrott also begins pushing the main narrative ahead in a big manner in 11, so if you’ve been waiting for the Elatrian War to go into high gear, you’d best get on board now. It’s great to see beloved characters not get dumbed down for the purpose of the narrative, and every time you think that’s going to happen, the novel swerves and defies the pattern, whether it’s with Zordon, Billy, Rocky, or Grace. Plus, thanks to Marco Renna, Walter Baiamonte, Sara Antonellini, and Katia Ranalli, we get some sleek new character designs, but I would admit the opening few pages didn’t shine as much as the rest of the issue. While the Zedd answers will be forthcoming, the Eltar War is rapidly approaching, and this issue is a major cause for why. Matthew Aguilar (Matthew Aguilar)

3.5 out of 5 stars

Moonshine’s final issue rushes to wrap up loose ends before a dramatic confrontation that features Eduardo Risso at his finest. The gang battle montage has a rushed feeling to it, which allows for some great splash panels but nothing else that resonates beyond looking awesome. These scenes are connected to specifics in a conspiracy-filled narrative, yet none of them stand out. That’s reserved for a confrontation that pays homage to Moonshine #1 in a variety of ways and maintains the same high level of suspense as the 100 Bullets climax. The single loud “BLAM” on the last page is a guarantee that Moonshine #28 will be enjoyable, despite this reader’s complaints. The last few pages of Moonshine #27 are terrifying to read and hint to a lot of horrifyingly violent scenes in the series conclusion. — Magnett, Chase

3 out of 5 stars

In issue #3, Ordinary Gods is really getting into its stride. The previous two episodes established the majority of the foundation for this universe, so we’re now beginning to get a sense of how the story will unfold in the future. Issue #3, in particular, is one of my favorites since it begins to acquaint us with the villains. Rather than having these people obviously wicked, there’s more subtlety to them than I anticipated, which adds to the overall intrigue and complexity of the story. Overall, if you haven’t already started reading Ordinary Gods, I strongly advise you to do so immediately. This series seems to be just getting better as time goes on. Logan Moore’s quote

4 out of 5 stars

The first issue does not disappoint, featuring a few unexpected twists and turns as well as some intriguing character interactions. There are a few instances of stilted language sprinkled throughout the issue, including a forced farewell that, given the stakes, seems like it belongs in a crappy 80s sci-fi film. McKee’s figures, on the other hand, convey the emotionality of each scene, including some remarkably subtle emotions in the closing pages. With crisp linework that reminded me of the windswept landscapes of Astonishing X-Men, he brings these characters to life and promises a more realistic picture of space travel. His characters bring Redshift’s intriguing motivations and intertwined ideas to life. With the second half of this story’s introduction, Redshift #2 delivers on the title’s and authors’ original promises – the potential of what’s to come feels almost unlimited following this issue. — Magnett, Chase

4 out of 5 stars

Rick and Morty: Rick’s New Hat is still moving at a breakneck speed. New concepts, places, and visual jokes appear on every few pages of this third edition. While this is quite similar to the Rick and Morty TV series, I continue to believe that when translated to the written medium, this same degree of pace becomes almost too chaotic. Despite my reservations, this third issue is at least amusing, with a lot of excellent gags resulting from the frequent change of location. There’s also a Pickle Rick sighting, which is always a plus. Logan Moore’s quote

3 out of 5 stars

The intensity and concept of Search for Hu are reminiscent of an old-school action film. The storyline of Jon Tsuei and Steve Orlando’s film starts with a young guy coming home from war only to get involved in domestic violence. This aggression is passed down through the generations and is linked to his hidden ancestry as the scion of a Jewish-Chinese criminal dynasty. On the surface, the protagonist, Aaron, boarding the first aircraft to Asia to solve the issue with more violence seems to be the sort of wild swing that these action-packed stories need. But there’s more here, as Aaron grapples with the fact that violence is the only problem-solving skill his military duty has bestowed upon him. Even when the angled panels and speed lines kick in during combat sequences, Rubine’s intricate artwork works well here, never allowing the viewer fall too far into fantasy. The colors are a bit bland, but overall, this is the beginning of an entertaining battle comic with unexpected depth. Jamie Lovett’s quote

4 out of 5 stars

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#4 Other Publishers

Comic Reviews - Mazebook #1(Photo courtesy of Dark Horse Comics)

The Shepherd: Path of Souls is an interesting premise, with warriors from various periods dealing with their own pain in the afterlife, and there are a number of amusing variations on Biblical angels and purgatory. However, it is hampered by an art style in which almost everyone’s features are identical (making it even more difficult to tell who is speaking during battle scenes) and a wave after wave of narration that over-explains what’s going on. Even yet, there are elements of a wonderful concept here. Casey, Connor

3 out of 5 stars

In The Six Sidekicks of Trigger Keaton #4, each of Trigger Keaton’s sidekicks has a unique opportunity to display their persona for the first time, and they do so with flair and fun. Chris Schweizer arranges a sequence of pages in a fascinating and (more crucially) cogent balancing act, contrasting their many distinct paths. It’s a brilliant combination of fast-paced action, comedy, and suspense. Even when the narrative hits some of its most powerful emotional high points yet, there isn’t a single page without a grin-inducing joke. The humor seems to flow effortlessly, which is a testimony to how effectively the gags (and the people who deliver them) are written. Even though The Six Sidekicks of Trigger Keaton is a must-read for its comedic merits alone, it continues to deliver outstanding examples of action, character work, and mystery plotting in each issue, ensuring that even the middle chapters are a delight from beginning to end – because the interview back matter in this issue is truly outstanding. — Magnett, Chase

4.5 out of 5 stars

Star Trek enthusiasts are divided on the idea of the Mirror Universe. When you think about how it works, the concept that made for one of the most famous and oft-referenced episodes in the whole series breaks apart. But who cares when Leonard Nimoy has a goatee? Fans of Star Trek: The Next Generation will have to settle with IDW’s Mirror Universe comics, which feature a hilariously swole and bearded Jean-Luc Picard as his villainous alter ego, unless Star Trek: Picard takes a turn for the unexpected. The Mirror Conflict’s concept is intriguing, as Picard’s malevolent Enterprise throws down the gauntlet for all-out war. Nonetheless, this zero issue serves as a prequel, revealing what the crew was up to while Barclay was MIA and in hiding throughout the last Mirror Universe series. The elements are all there—language Tipton’s is pitched well, and Carlos Nieto’s artwork, despite a few odd expressions, is solid—and the issue sets the scene. Nonetheless, it will pique readers’ interest in the tale, which will begin in earnest next month. Jamie Lovett’s quote

3.5 out of 5 stars

Mace Windu meets ghost-like beings with their own beliefs on a seemingly routine assignment, requiring him to explore their origins and motives. While the Star Wars Adventures series is aimed for younger readers, this tale offers a potential framework for a larger plot rather than being a stand-alone adventure. It’s impossible to say where this gloomy trip will go, but it’s a rare example of a tale that develops anticipation and leaves you wanting more. The second narrative is on Boba Fett’s pursuit of Han Solo and the many near encounters they’ve had, which is similar to Marvel’s current “War of the Bounty Hunters” storyline. Unfortunately, the narrative’s structure and narration, as well as the pictures of Han and Chewbacca in a variety of sticky circumstances, cause a lot of confusion. The narration’s flow muddles the path of the images, causing a mismatch between what we see and what we learn from Fett’s point of view. By the end of the tale, we have a better understanding of the whole experience, but the entire story, despite its briefness, seems fragmented and unfulfilling. Cavanaugh, Patrick

3 out of 5 stars

Trover Saves the Universe continues to be a particular turnoff for me. If you like the video game on which this comic book series is based, you should enjoy what’s here as well. Even though I’m not a huge fan of Trover (or Roiland’s style of humor in general), I have to agree that the visual jokes in this second issue are very good. Overall, how much you like Trover Saves the Universe will depend on how much you enjoy this world’s brand of comedy. As a result, your results may differ. Logan Moore’s quote

2.5 out of 5 stars

Unbelievable Unteens pulls everything back in this issue, putting all action and excitement on the back burner in favor of a dark-and-gritty whodunnit. Because of the restrictions established in Unteens #1, Lemire is able to employ a super-meta technique with exposition, allowing him to create flashback tales using the look and feel of a Bronze Age comic book. Unbelievable Unteens slows down a little too fast at this point, but the mystery remains. It doesn’t get much better than Tyler Crook, as always, but you already knew that. As always, his work is fantastic. Adam Barnhardt’s remark

3.5 out of 5 stars

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The comic book reviews for the week of September 8th, 2021. Read more about comics on and let us know what you think.

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Table of Contents
  1. DC #1
  2. DC #2
  3. Marvel #1
  4. Marvel #2
  5. #1 Other Publishers
  6. #2 Other Publishers
  7. #3: Other Publishers
  8. #4 Other Publishers
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